AI Insights · Timothy · October 2021
Top 5 Theme Parks Games on iOS in Romania: Q3 2021 Performance
Discover the performance of the top 5 theme park games on iOS in Romania for Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 theme park games on iOS in Romania showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared based on data from Sensor Tower.
aquapark.io from Voodoo saw a fluctuating trend in weekly downloads, peaking at 2.7K in mid-July and then steadily declining to 392 by the end of September. Weekly revenue for the app experienced a significant spike to $22 in early August, before stabilizing around $9 towards the end of the quarter. The app's weekly active users followed a similar pattern, peaking at 10.5K in mid-July and gradually decreasing to 3.3K by the end of September.
Disney Magic Kingdoms by Gameloft experienced a notable increase in weekly revenue, reaching a high of $159 in late August. Weekly downloads also saw an upward trend, peaking at 251 in late August before dropping to 47 by the end of September. The weekly active users for this app remained relatively stable, with a slight peak at 194 in late August and ending at 121 by the end of the quarter.
Uphill Rush Water Park Racing by SPIL GAMES had relatively low weekly downloads, with a peak of 53 in early September. Weekly revenue remained steady around $13. The app's weekly active users showed a gradual increase, peaking at 79 in early September before ending the quarter at 55.
RollerCoaster Tycoon® Touch™ from Atari saw a steady trend in weekly revenue, with minor fluctuations and a peak at $52 in mid-July. Weekly downloads increased slightly in early September, reaching 45. The app's weekly active users remained consistent, with a peak of 67 in early September.
Idle Theme Park - Tycoon Game by Digital Things experienced a peak in weekly downloads at 57 in early September. Weekly revenue fluctuated, with a peak at $35 in early July before dropping to zero towards the end of the quarter. The app's weekly active users saw an increase, peaking at 78 in early September and ending at 57 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.